The main contents of the course include:
- Principles of interaction design of digital artifacts examined in a transmedia dimension, that is, with the exploration of fundamental design principles applied to different digital media, interaction experiences that span multiple platforms, and interactive experience design.
- Design Concepts in Interaction, Experience and Interface design: Insight into the key concepts that define the design of human-computer interaction, the overall user experience and the design of effective and intuitive interfaces.
- Understanding and Critical Perspective on the Design of Phygital Interaction Ecosystems: Gain in-depth understanding and critical analysis skills of the challenges and opportunities associated with designing communication ecosystems that seamlessly integrate physical and digital elements.
The course is organized into four main areas:
Design, artifacts, experience
The first area introduces students to the essential theories and guidelines that define the discipline and professional practice of Interaction Design. Crucial topics such as experience design and the role of artifacts for human cognition will be covered
Design of interaction with digital technologies.
The second area expands students' knowledge of the debates shaping the international Interaction Design landscape by introducing advanced theoretical perspectives and emerging research areas:
- Activity Theory: Understanding the socio-cultural context of interaction and the role of artifacts as mediators of human activity.
-Distributed Cognition (Distributed Cognition): Analysis of how cognition extends beyond the individual to include tools, environment and other people.
-Social Theories and Interaction Design: Exploration of the social impact of interactive technologies and implications for design.
Advanced Digital Technologies and Cognitive Processes.
The third area further extends thinking about the design of advanced digital technologies, with the inclusion of virtual reality and immersive environments, spatial displays and automation in accordance with an integrated approach of design, cognitive ergonomics and human factors.
Application domains
The fourth area further specifies the themes introduced in the third by providing application domains and areas of study of interaction design and human factors.